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See also Fallout: New Vegas - Mandatory Mods References Category:Fallout Category:Video game development software Category:Windows-only software Category:Video game expansion packsQ: Linux + Cmake to build Windows executable I am working on a project using Cmake. In the project, I want to build an executable that can run on Windows and Linux. So far, my project structure is like: project ├── CMakeLists.txt ├── src │ ├── CMakeLists.txt │ ├── GifTools/ │ │ ├── CMakeLists.txt │ │ ├── include │ │ │ └── c++ │ │ │ └── GIF.hpp │ │ └── lib │ │ └── win32 │ │ ├── CMakeLists.txt │ │ └── gimp2gif.cpp │ └── Makefile ├── project.cmake └── README.md Currently I am in a Linux environment. And I have CMakeLists.txt at src/CMakeLists.txt. The CMakeLists.txt is like this: project(GIF_Tools) cmake_minimum_required(VERSION 2.8.10) if(WIN32) project(GIF_Tools CXX) find_package(Gimp-2.8) if(GIMP_FOUND) include(ExternalProject) ExternalProject_Add(gimp2gif URL "${GIMP_DOWNLOAD_DIR}/gimp2gif-${GIMP_GIT_SHA1}.tar.gz" CONFIGURE_COMMAND "" BUILD_BYPRODUCTS ${GIMP_LIBRAR
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